SoO onwards you can do normal, heroic and mythic, as blizzard used SoO as the testing grounds of the WoD raid difficulty system. ICC though Cata raids if you did a raid on 10 man it would have a different lock out then 25 man but yes the heroic and norrmal for these raids within the size setting were the same. How do mythic lockouts work Wow?
44. Posted by 10 years ago. Archived. 10man and 25man raids will share a lockout AND have 10 man and 25 man (ICC and RS) will not share loot until Cataclysm. It's in the official release about the flex raid lockout.
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So, shared loot and shared lockouts are good, good things, as they make the 25 raiders actually have to compete with people who run 10s, instead of getting Hardmode 10s loot for just showing up. I'm likewise thrilled because heroic 10s gear will actually make us competitive in heroic 25s, instead of being a downgrade. 1 Answer1. Active Oldest Votes.
Also, a raid regardless of being 10 or 25 man, all share the same raid ID and lockout.
Now, like any raid from vanilla or BC, you can only kill each raid boss in a raid once per lockout, regardless of size. If you want to kill a boss more than once a week, you have to do it the old fashion way, do it on an alt. Multiple versions of raids didn't exist till Wrath. Where you could kill a boss on 10 man, then kill them again on 25 man.
Vanilla raids, BC raids, Naxx, Eye of Eternity, and raids where the difficulty was controlled by in-game mechanics like Obsidian Sanctum and Ulduar only have one difficulty and thus one lockout. Normal/Heroic 10 and 25 all share the same lockout for everything else: Trial of the Crusader, ICC, Ruby Sanctum, and the Cataclysm and Mists of Pandaria raids (except Siege of Orgrimmar, which was The major difference will be that 25 man will have more damage and more health to worry about in boss fights and such, and you will get MORE loot drops than the 10 man content does. Also, a raid regardless of being 10 or 25 man, all share the same raid ID and lockout. Do a 25 man version and kill a boss?
Also, a raid regardless of being 10 or 25 man, all share the same raid ID and lockout. Do a 25 man version and kill a boss? Cool. Would you guys say it's easier to do a 25-man raid because one person messing up isn't as crucial as in a 10-man raid? P.S. I'm raid leading 10-man raids, and thinking about 25-man, but it's a long stretch because of finding more people to come join. 25 mans will be dead in comparison to what they are now. You'll have some who continue to raid as 25 for one reason or another, but your 'average joe 25 man guild' will either resort to two 10 man 2010-04-26 · Unlike today, 10- and 25-player modes of a single raid will share the same lockout.
That won’t work because of xyz! Ah but here is the twist- Have the 25 man raids drop 3x the loot of the 10 mans.
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25s will run, 10s will run, and everyone will get to experience the content in time. I know, I know, everyone has been buzzing over Blizzard's huge announcement today about 10 and 25 man raids dropping the same loot in Cataclysm. People have been making the same points, all equally valid, about why 10 man raids will overtake 25 man raids, especially since 10/25 mans will now share … 2012-04-03 10-man raids are more intimate, more resilient to misplays, it is easier to lead them with a sense of camaraderie, of closeness between people. It is easier for a 10-man raider to feel more engaged in the performance of the overall raid.
This allows guilds attempting to move into 25 man transition and test people more thoroughly, while still maintaining being able to do the core 10 man raid group. I'm seeing this as follows: LFR - I'd like to raid. Flex - I'd like to raid with people I know (a lot more people in this level than in the next) Normal - I'd like to raid …
both 10 man and 25 man are now in the same lockout.
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In Cataclysm, when the raiding design changed to the current format where both 10- and 25-man raids would get the same loot and share a lockout, the party line has been that if you prefer one
We already knew than some leader of top world guids said it was clearly the hardest tier of content they had ever done, in term of progression : no downtime for gating, Christmas holidays in the way, leaded to lots of work to stay in the competition for world firsts. Personally, I would never raid 25 man raids again because you simply cannot have 24 good friendships in this game. There is a higher chance for drama, stupid things, bad players, and time management issues.
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10-man raids are more intimate, more resilient to misplays, it is easier to lead them with a sense of camaraderie, of closeness between people. It is easier for a 10-man raider to feel more engaged in the performance of the overall raid. Simply put, I find the experience way more enjoyable, and way more social, than that of a 25-man.
This article is about the 10- and 25-man versions of Naxxramas introduced with Wrath of the Lich King.